Showing posts with label Core Java. Show all posts
Showing posts with label Core Java. Show all posts

Serialization in java

I will explain you what is java serialization, then provide you with a sample for serialization. Finally most importantly, lets explore what is inside a serialized object and what it means. That is internals of java serialization and how does it works. If you want to have your own implementation of java serialization, this article will provide you good knowledge on Serialization concept.

Java Serialization?

Primary purpose of java serialization is to write an object into a stream, so that it can be transported through a network and that object can be rebuilt again. When there are two different parties involved, you need a protocol to rebuild the exact same object again. Java serialization API just provides you that. Other ways you can leverage the feature of serialization is, you can use it to perform a deep copy.
Why I used ‘primary purpose’ in the above definition is, sometimes people use java serialization as a replacement for database. Just a placeholder where you can persist an object across sessions. This is not the primary purpose of java serialization. Sometimes, when I interview candidates for Java I hear them saying java serialization is used for storing (to preserve the state) an object and retrieving it. They use it synonymously with database. This is a wrong perception for serialization.

How do you serialize?

When you want to serialize an object, that respective class should implement the marker interface serializable. It just informs the compiler that this java class can be serialized. You can tag properties that should not be serialized as transient. You open a stream and write the object into it. Java API takes care of the serialization protocol and persists the java object in a file in conformance with the protocol. De-serialization is the process of getting the object back from the file to its original form.
Here protocol means, understanding between serializing person and de-serializing person. What will be the contents of file containing the serialized object? This serves as a guideline to de-serialize.

package com.serial.sample;
import java.io.FileInputStream;
import java.io.FileNotFoundException;
import java.io.FileOutputStream;
import java.io.IOException;
import java.io.ObjectInputStream;
import java.io.ObjectOutputStream;
import java.io.Serializable;
class SerializationEx implements Serializable {
  private byte serializableProp = 10;
  public byte getSerializableProp() {
    return serializableProp;
  }
}
public class SerializationSample {
  public static void main(String args[]) throws IOException,
      FileNotFoundException, ClassNotFoundException {
    SerializationEx serialB = new SerializationEx();
    serialize("serial.out", serialB);
    SerializationEx sb = (SerializationEx) deSerialize("serial.out");
    System.out.println(sb.getSerializableProp());
  }
  public static void serialize(String outFile, Object serializableObject)
      throws IOException {
    FileOutputStream fos = new FileOutputStream(outFile);
    ObjectOutputStream oos = new ObjectOutputStream(fos);
    oos.writeObject(serializableObject);
  }
  public static Object deSerialize(String serilizedObject)
      throws FileNotFoundException, IOException, ClassNotFoundException {
    FileInputStream fis = new FileInputStream(serilizedObject);
    ObjectInputStream ois = new ObjectInputStream(fis);
    return ois.readObject();
  }
}
 

Core Java

Java Email

This java tutorial is to send email in java using Gmail. Example java email program will use Gmail SMTP server to send mail.
There is not much involved to discuss as javamail api takes care of everything. It is all about just using the JavaMail api. By every release, javamail api is getting sophisticated and so it is an easy job.
I have used JavaMail API version 1.4.5 and should add two jars as dependency for sending email mailapi.jar and smtp.jar

  • My example program uses Gmail SMTP server.
  • Mail authentication is set to true and need to give sender’s email and password. That is, we cannot send email anonymously.
  • In the program you can modify it to send to multiple To emails.
  • Sample uses HTML email as content type.
  • You can add email attachment to emailMessage.
  • To send email and test the program, just change fromUser and fromUserEmailPassword. Yes it is as simple as that.
package com.java;
import java.util.Properties;
import javax.mail.Message;
import javax.mail.MessagingException;
import javax.mail.Session;
import javax.mail.Transport;
import javax.mail.internet.AddressException;
import javax.mail.internet.InternetAddress;
import javax.mail.internet.MimeMessage;
public class JavaEmail {
  Properties emailProperties;
  Session mailSession;
  MimeMessage emailMessage;
  public static void main(String args[]) throws AddressException,
      MessagingException {
    JavaEmail javaEmail = new JavaEmail();
    javaEmail.setMailServerProperties();
    javaEmail.createEmailMessage();
    javaEmail.sendEmail();
  }
  public void setMailServerProperties() {
    String emailPort = "587";//gmail's smtp port
    emailProperties = System.getProperties();
    emailProperties.put("mail.smtp.port", emailPort);
    emailProperties.put("mail.smtp.auth", "true");
    emailProperties.put("mail.smtp.starttls.enable", "true");
  }
  public void createEmailMessage() throws AddressException,
      MessagingException {
    String[] toEmails = { "hareesh.nare@gmail.com" };
    String emailSubject = "Java Email";
    String emailBody = "This is an email sent by <b>JavaMail</b> api.";
    mailSession = Session.getDefaultInstance(emailProperties, null);
    emailMessage = new MimeMessage(mailSession);
    for (int i = 0; i < toEmails.length; i++) {
      emailMessage.addRecipient(Message.RecipientType.TO, new InternetAddress(toEmails[i]));
    }
    emailMessage.setSubject(emailSubject);
    emailMessage.setContent(emailBody, "text/html");//for a html email
    //emailMessage.setText(emailBody);// for a text email
  }
  public void sendEmail() throws AddressException, MessagingException {
    String emailHost = "smtp.gmail.com";
    String fromUser = "your emailid here";//just the id alone without @gmail.com
    String fromUserEmailPassword = "your email password here";
    Transport transport = mailSession.getTransport("smtp");
    transport.connect(emailHost, fromUser, fromUserEmailPassword);
    transport.sendMessage(emailMessage, emailMessage.getAllRecipients());
    transport.close();
    System.out.println("Email sent successfully.");
  }
}

How to call a C program from Java?

Calling a C program may be useful when we prefer to use C libraries and to reuse an existing C program. When we compile a C program, the source gets converted to obj file. It is a platform dependent intermediate machine code which will be converted to exe and then executed.
Java native interface (JNI) is a framework provided by java that enables java programs to call native code and vice-versa.

Using JNI a java program has the capability to call the native C code. But we lose the core objective of java which is platform independence. So calling a C program from java should be used judiciously.
JNI provides the specification and native code should be written/ported accordingly. JDK vendor should provide the needed implementation for the JNI.

Steps to call a C program from Java

1. Write the Java Program and Compile
2. Generate header file from java class
3. Write the C Program
4. Generate Shared Library File
5. Run Java Program

1. Write the Java Program

public class JavaToC {
 
    public native void helloC();
 
    static {
        System.loadLibrary("HelloWorld");
    }
 
    public static void main(String[] args) {
        new JavaToC().helloC();
    }
}
Note two things in this program,
  • Use of native keyword. This is a method declaration and it informs the java compiler that the implementation for this method is a native one. This method helloC() is present in C source file and that is what we are going to call.
  • Loading the library HelloWorld using static keyword. This library file will be compiled out of the C source in the coming steps.

2. Generate header file from java class

  • JDK provides a tool named javah which can be used to generate the header file.
  • We will use the generated header file as include in C source.
  • Remember to compile the java program before using javah
javah JavaToC
Following is the header file generated,
/* DO NOT EDIT THIS FILE - it is machine generated */
#include
/* Header for class JavaToC */
 
#ifndef _Included_JavaToC
#define _Included_JavaToC
#ifdef __cplusplus
extern "C" {
#endif
/*
* Class:     JavaToC
* Method:    helloC
* Signature: ()V
*/
JNIEXPORT void JNICALL Java_JavaToC_helloC
(JNIEnv *, jobject);
 
#ifdef __cplusplus
}
#endif
#endif

3. Write the C Program

#include <stdio.h>
#include <jni.h>
#include "JavaToC.h"
JNIEXPORT void JNICALL Java_JavaToC_helloC(JNIEnv *env, jobject javaobj)
{
  printf("Hello World: From C");
  return;
}
  • stdio.h is the standard C header file include.
  • jni.h is the header file that provides the java to C mapping and it is available in JDK.
  • JavaToC.h is the header file generated from the java source file.

4. Generate Shared Library File

  • Now compile the above C source file. We need a C compiler and I have chosen Tiny C.
  • Tiny C can be downloaded from http://mirror.veriportal.com/savannah//tinycc/tcc-0.9.25-win32-bin.zip
    Download and unzip the file and set OS path to tcc.exe
  • tcc HelloWorld.C -I C:/Progra~1/Java/jdk1.7.0_07/include -I C:/Progra~1/Java/jdk1.7.0_07/include/win32 -shared -o HelloWorld.dll
  • Above is the command to generate the shared library file dll which is loaded in the java program. Two directories are included in the compile command, those are to include the jni.h and jni_md.h

5. Run Java Program

We are all set, now run the java program to get the following output,
Hello World: From C

OS Processes using Java ProcessBuilder

This tutorial serves as ProcessBuilder feature introduction. For some need, I was attempting to print OS environment variables using java. Generally we get that done using the versatile System class like System.getenv(); This is very old as you can see the method name itself is not as per java convention, available from JDK 1.0

Since JDK 1.5 we have got a class java.lang.ProcessBuilder which is used to create OS processes. This API is available from JDK 1.5 but key features like redirect are added in JDK 1.7. We can use this ProcessBuilder to get current thread’s environment variables as below
package com.javapapers.corejava;
 
import java.util.Map;
 
public class ProcessBuilderSample {
 
  public static void main(String args[]) {
    ProcessBuilder testProcess = new ProcessBuilder();
    Map environmentMap = testProcess.environment();
    System.out.println(environmentMap);
 
    // usual way
    System.out.println(System.getenv());
 
  }
 
}
This is not the sole purpose of this class. It helps to create and execute OS processes and also gives us lot of flexibility over the already available System class.Following example demonstrates how we can execute a set of native OS commands and get output/error redirected to a file. We can pass the commands from a file as we have done in this sample or we can pass it at run-time.
package com.javapapers.corejava;
 
import java.io.File;
import java.io.IOException;
 
public class ProcessBuilderSample {
 
  public static void main(String args[]) throws IOException {
 
    ProcessBuilder dirProcess = new ProcessBuilder("cmd");
    File commands = new File("C:/process/commands.bat");
    File dirOut = new File("C:/process/out.txt");
    File dirErr = new File("C:/process/err.txt");
 
    dirProcess.redirectInput(commands);
    dirProcess.redirectOutput(dirOut);
    dirProcess.redirectError(dirErr);
 
    dirProcess.start();
 
  }
}
To run the above program,
create a folder name “process” in C:/ and create the three files.
In commands.bat, put the following commands or something you like,
chdir
dir
date /t
echo Hello World
remember to run on JDK 1.7 and you can see the output in out.txt

Top 10 Java Debugging Tips with Eclipse

In this tutorial we will see about debugging java applications using Eclipse. Debugging helps us to identify and fix defects in the application. We will focus on run-time issues and not compile time errors. There are command line debuggers like gdb available. In this tutorial we will focus on GUI based debugger and we take our favourite IDE Eclipse to run through the tutorial. Though we say Eclipse, the points are mostly generic and is suitable for debugging using most of the IDEs like NetBeans too.
Before going through this tutorial, I recommend you to have a look at Eclipse shortcuts and it will really help. My Eclipse version is Juno as of writing this tutorial.
  • Do not use System.out.println as a tool to debug.
  • Enable detailed log level of all the components involved.
  • Use a log analyzer to read logs.

1. Conditional Breakpoint

Hope we know how to add a breakpoint. If not, just click on the left pane (just before the line number) and a breakpoint will be created. In debug perspective, ‘Breakpoints’ view will list the breakpoint created. We can add a boolean condition to it. That is, the breakpoint will be activated and execution will hold only if the boolean condition is met otherwise this breakpoint will be skipped.

2. Exception Breakpoint

In Breakpoints view there is a button labeled as J! We can use that button to add a java exception based breakpoint. For example we want the program to halt and allow to debug when a NullPointerException is thrown we can add a breakpoint using this.

3. Watch Point

This is one nice feature I love. When a chosen attribute is accessed or modified program execution will halt and allow to debug. Select a class variable in Outline view and from its context menu select Toggle Watchpoint. This will create a watch point for that attribute and it will be listed in Breakpoints view.

4. Evaluation (Display or Inspect or Watch)

Ctrl+Shift+d or Ctrl+Shift+i on a selected variable or expression will show the value. We can also add a permanent watch on an expression/variable which will be shown in Expressions view when debug is on.

5. Change Variable Values

We can change the value of a variable on the fly during debug. Choose a variable and go to Variables view and select the value, type and enter.

6. Stop in Main

In Run/Debug Settings, Edit Configuration we can enable a check box that says Stop in main. If enabled when we debug a java program that launches with a main method, the execution halts at first line of main method.

7. Environment Variables

Instead of going to System properties to add an environment variable, we can conveniently add it through Edit Configuration dialog box.

8. Drop to Frame

This is the second best feature I love. We can just return the control to any frame in the call stack during debug. Changes made to variables will not be reset. Choose the stack level which you want to go back and restart debug from there and click the drop to frame button from debug toolbar. Eclipse is cool!

9. Step Filter

When we Step Into (F5) a method we may go into external libraries (like java) and we may not need it. We can add a filter in preferences and exclude packages.

10. Step Into, Over and Return

I kept this as the last point as this is the first thing to learn in debugging :-)
  • F5 – Step Into: moves to next step and if the current line has a method call the control will go into the first line of the called method.
  • F6 – Step Over: moves the control to next line. If there is a method call in the current line, it executes the method call internally and just moves the control to next line.
  • F7 – Step Return: When done from inside a method the control will move to the calling line from where the current method is invoked.
  • F8 – Move to next breakpoint.

java vs javaw vs javaws

This article gives an awareness tip. Do you know the difference between java, javaw and javaws tools. All these three are java application launchers. We know well about java.exe which we use quite often. Our command line friend, mostly we use it for convenience to execute small java programs. javaw is rare for us. Sometimes we have seen that in running application list in windows task manager. javaws is web start utility.

jvm.dll

We need to know about jvm.dll also. This is the actual java virtual machine implementation in windows environment and it is part of the JRE. A ‘C’ program can use this jvm.dll directly to run the jvm.

java.exe

java.exe is a Win32 console application. This is provided as a helper so that, instead of using jvm.dll we can execute java classes. As it is a Win32 console application, obviously it is associated with a console and it launches it when executed.

javaw.exe

javaw.exe is very similar to java.exe. It can be considered as a parallel twin. It is a Win32 GUI application. This is provided as a helper so that application launches its own GUI window and will not launch a console. Whenever we want to run a GUI based application and don’t require a command console, we can use this as application launcher. For example to launch Eclipse this javaw.exe is used. Write a small java hello world program and run it as “javaw HelloWorld” using a command prompt. Silence! nothing happens then how do I ensure it. Write the same using Swing and execute it you will see the GUI launched. For the lazy to ensure that it is same as java.exe (only difference is console) “javaw HelloWorld >> output.txt”. It silently interprets and pushes the output to the text file.
import javax.swing.*;
 
public class HelloWorldSwing {
    private static void createAndShowGUI() {
        JFrame jFrame = new JFrame("HelloWorld Swing");
        jFrame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        JLabel helloLabel = new JLabel("Hello World!");
        jFrame.getContentPane().add(helloLabel);
        jFrame.pack();
        jFrame.setVisible(true);
    }
 
    public static void main(String[] args) {
        javax.swing.SwingUtilities.invokeLater(new Runnable() {
            public void run() {
                createAndShowGUI();
            }
        });
    }
}
We can execute the above GUI application using both java.exe and javaw.exe If we launch using java.exe, the command-line waits for the application response till it closes. When launched using javaw, the application launches and the command line exits immediately and ready for next command.

javaws.exe

javaws.exe is used to launch a java application that is distributed through web. We have a jnlp_url associated with such application. We can use as “javaws jnlp_url” to launch the application. It downloads the application from the url and launches it. It is useful to distribute application to users and gives central control to provide updates and ensures all the users are using the latest software. When the application is invoked, it is cached in the local computer. Every time it is launched, it checks if there is any update available from the distributor.

Java Annotations

Annotation is code about the code, that is metadata about the program itself. In other words, organized data about the code, embedded within the code itself. It can be parsed by the compiler, annotation processing tools and can also be made available at run-time too.
We have basic java comments infrastructure using which we add information about the code / logic so that in future, another programmer or the same programmer can understand the code in a better way. Javadoc is an additional step over it, where we add information about the class, methods, variables in the source code. The way we need to add is organized using a syntax. Therefore, we can use a tool and parse those comments and prepare a javadoc document which can be distributed separately.

Javadoc facility gives option for understanding the code in an external way, instead of opening the code the javadoc document can be used separately. IDE benefits using this javadoc as it is able to render information about the code as we develop. Annotations were introduced in JDK 1.5

Uses of Annotations

Annotations are far more powerful than java comments and javadoc comments. One main difference with annotation is it can be carried over to runtime and the other two stops with compilation level. Annotations are not only comments, it brings in new possibilities in terms of automated processing.

In java we have been passing information to compiler for long. For example take serialization, we have the keyword transient to tell that this field is not serializable. Now instead of having such keywords decorating an attribute annotations provide a generic way of adding information to class/method/field/variable. This is information is meant for programmers, automated tools, java compiler and runtime. Transient is a modifier and annotations are also a kind of modifiers.

More than passing information, we can generate code using these annotations. Take webservices where we need to adhere by the service interface contract. The skeleton can be generated using annotations automatically by a annotation parser. This avoids human errors and decreases development time as always with automation. Frameworks like Hibernate, Spring, Axis make heavy use of annotations. When a language needs to be made popular one of the best thing to do is support development of frameworks based on the language. Annotation is a good step towards that and will help grow Java.

When Not to Use Annotations

  • Do not over use annotation as it will pollute the code.
  • It is better not to try to change the behaviour of objects using annotations. There is sufficient constructs available in oops and annotation is not a better mechanism to deal with it.
  • We should not what we are parsing. Do not try to over generalize as it may complicate the underlying code. Code is the real program and annotation is meta.
  • Avoid using annotation to specify environment / application / database related information.

Annotation Structure

There are two main components in annotations. First is annotation type and the next is the annotation itself which we use in the code to add meaning. Every annotation belongs to a annotation type.
Annotation Type:
@interface <annotation-type-name> {
method declaration;
}
Annotation type is very similar to an interface with little difference.
  • We attach ‘@’ just before interface keyword.
  • Methods will not have parameters.
  • Methods will not have throws clause.
  • Method return types are restricted to primitives, String, Class, enums, annotations, and arrays of the preceding types.
  • We can assign a default value to method.

Meta Annotations

Annotations itself is meta information then what is meta annotations? As you have rightly guessed, it is information about annotation. When we annotate a annotation type then it is called meta annotation. For example, we say that this annotation can be used only for methods.
@Target(ElementType.METHOD)
public @interface MethodInfo { }

Annotation Types

  1. Documented
    When a annotation type is annotated with @Documented then wherever this annotation is used those elements should be documented using Javadoc tool.
  2. Inherited
    This meta annotation denotes that the annotation type can be inherited from super class. When a class is annotated with annotation of type that is annotated with Inherited, then its super class will be queried till a matching annotation is found.
  3. Retention
    This meta annotation denotes the level till which this annotation will be carried. When an annotation type is annotated with meta annotation Retention, RetentionPolicy has three possible values:
    @Retention(RetentionPolicy.RUNTIME)
    public @interface Developer {
      String value();
    }
    • Class
      When the annotation value is given as ‘class’ then this annotation will be compiled and included in the class file.
    • Runtime
      The value name itself says, when the retention value is ‘Runtime’ this annotation will be available in JVM at runtime. We can write custom code using reflection package and parse the annotation. I have give an example below.
    • Source
      This annotation will be removed at compile time and will not be available at compiled class.
  4. Target
    This meta annotation says that this annotation type is applicable for only the element (ElementType) listed. Possible values for ElementType are, CONSTRUCTOR, FIELD, LOCAL_VARIABLE, METHOD, PACKAGE, PARAMETER, TYPE.
    @Target(ElementType.FIELD)
    public @interface FieldInfo { }

Built-in Java Annotations

@Documented, @Inherited, @Retention and @Target are the four available meta annotations that are built-in with Java.
Apart from these meta annotations we have the following annotations.
@Override
When we want to override a method, we can use this annotation to say to the compiler we are overriding an existing method. If the compiler finds that there is no matching method found in super class then generates a warning. This is not mandatory to use @Override when we override a method. But I have seen Eclipse IDE automatically adding this @Override annotation. Though it is not mandatory, it is considered as a best practice.
@Deprecated
When we want to inform the compiler that a method is deprecated we can use this. So, when a method is annotated with @Deprecated and that method is found used in some place, then the compiler generates a warning.
@SuppressWarnings
This is like saying, “I know what I am doing, so please shut up!” We want the compiler not to raise any warnings and then we use this annotation.

Custom Annotations

We can create our own annotations and use it. We need to declare a annotation type and then use the respective annotation is java classes.
Following is an example of custom annotation, where this annotation can be used on any element by giving values. Note that I have used @Documented meta-annotation here to say that this annotation should be parsed by javadoc.
/*
 * Describes the team which wrote the code
 */
@Documented
public @interface Team {
    int    teamId();
    String teamName();
    String teamLead() default "[unassigned]";
    String writeDate();    default "[unimplemented]";
}

Annotation for the Above Example Type

... a java class ...
@Team(
    teamId       = 73,
    teamName = "Rambo Mambo",
    teamLead = "Yo Man",
    writeDate     = "3/1/2012"
)
public static void readCSV(File inputFile) { ... }
... java class continues ...

Marker Annotations

We know what a marker interface is. Marker annotations are similar to marker interfaces, yes they don’t have methods / elements.
/**
 * Code annotated by this team is supreme and need
 * not be unit tested - just for fun!
 */
public @interface SuperTeam { }
... a java class ...
@SuperTeam public static void readCSV(File inputFile) { ... }
... java class continues ...
In the above see how this annotation is used. It will look like one of the modifiers for this method and also note that the parenthesis () from annotation type is omitted. As there are no elements for this annotation, the parenthesis can be optionally omitted.

Single Value Annotations

There is a chance that an annotation can have only one element. In such a case that element should be named value.
/**
 * Developer
 */
public @interface Developer {
    String value();
}
... a java class ...
@Developer("Popeye")
public static void readCSV(File inputFile) { ... }
... java class continues ...

How to Parse Annotation

We can use reflection package to read annotations. It is useful when we develop tools to automate a certain process based on annotation.
Example:
package com.annotations;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
@Retention(RetentionPolicy.RUNTIME)
public @interface Developer {
  String value();
}
package com.annotations;
public class BuildHouse {
  @Developer ("Alice")
  public void aliceMethod() {
    System.out.println("This method is written by Alice");
  }
  @Developer ("Popeye")
  public void buildHouse() {
    System.out.println("This method is written by Popeye");
  }
}
package com.annotations;
import java.lang.annotation.Annotation;
import java.lang.reflect.Method;
public class TestAnnotation {
  public static void main(String args[]) throws SecurityException,
      ClassNotFoundException {
    for (Method method : Class.forName(
        "com.annotations.BuildHouse").getMethods()) {
      // checks if there is annotation present of the given type Developer
      if (method
          .isAnnotationPresent(com.annotations.Developer.class)) {
        try {
          // iterates all the annotations available in the method
          for (Annotation anno : method.getDeclaredAnnotations()) {
            System.out.println("Annotation in Method '" + method
                + "' : " + anno);
            Developer a = method.getAnnotation(Developer.class);
            if ("Popeye".equals(a.value())) {
              System.out.println("Popeye the sailor man! "
                  + method);
            }
          }
        } catch (Throwable ex) {
          ex.printStackTrace();
        }
      }
    }
  }
}
Output:
Annotation in Method 'public void com.annotations.BuildHouse.aliceMethod()' : @com.annotations.Developer(value=Alice)
Annotation in Method 'public void com.annotations.BuildHouse.buildHouse()' : @com.annotations.Developer(value=Popeye)
Popeye the sailor man! public void com.annotations.BuildHouse.buildHouse()

apt / javac for Annotation Processing

In previous version of JDK apt was introduced as a tool for annotation processing. Later apt was deprecated and the capabilities are included in javac compiler. javax.annotation.processing and javax.lang.model contains the api for processing.

Top 10 Java Classes

Thought of compiling a list of classes that are popular among java programmers. Should I say most essential? There is no strict rules for the selection, in fact there are no rules followed. Classes that popped up on top of mind are listed below. You are welcome to add your own list. This list will vary depending on the type of java project you work on. These classes I have listed does not require any introduction and they are as popular as Rajnikanth in java world. Have fun!


  1. java.lang.String
    String class will be the undisputed champion on any day by popularity and none will deny that. This is a final class and used to create / operate immutable string literals. It was available from JDK 1.0
  2. java.lang.System
    Usage of System depends on the type of project you work on. You may not be using it in your project but still it is one of the popular java classes around. This is a utility class and cannot be instantiated. Main uses of this class are access to standard input, output, environment variables, etc. Available since JDK 1.0
  3. java.lang.Exception
    Throwable is the super class of all Errors and Exceptions. All abnormal conditions that can be handled comes under Exception. NullPointerException is the most popular among all the exceptions. Exception is at top of hierarchy of all such exceptions. Available since JDK 1.0
  4. java.util.ArrayList
    An implementation of array data structure. This class implements List interface and is the most popular member or java collections framework. Difference between ArrayList and Vector is one popular topic among the beginners and frequently asked question in java interviews. It was introduced in JDK 1.2
  5. java.util.HashMap
    An implementation of a key-value pair data structure. This class implements Map interface. As similar to ArrayList vs Vector, we have HashMap vs Hashtable popular comparisons. This happens to be a popular collection class that acts as a container for property-value pairs and works as a transport agent between multiple layers of an application. It was introduced in JDK 1.2

  6. Java.lang.ObjectGreat grandfather of all java classes. Every java class is a subclass of Object. It will be used often when we work on a platform/framework. It contains the important methods like equals, hashcode, clone, toString, etc. It is available from day one of java (JDK 1.0)
  7. java.lang.Thread
    A thread is a single sequence of execution, where multiple thread can co-exist and share resources. We can extend this Thread class and create our own threads. Using Runnable is also another option. Usage of this class depends on the domain of your application. It is not absolutely necessary to build a usual application. It was available from JDK 1.0
  8. java.lang.Class
    Class is a direct subclass of Object. There is no constructor in this class and their objects are loaded in JVM by classloaders. Most of us may not have used it directly but I think its an essential class. It is an important class in doing reflection. It is available from JDK 1.0
  9. java.util.Date
    This is used to work with date. Sometimes we feel that this class should have added more utility methods and we end up creating those. Every enterprise application we create has a date utility. Introduced in JDK 1.0 and later made huge changes in JDK1.1 by deprecating a whole lot of methods.
  10. java.util.Iterator
    This is an interface. It is very popular and came as a replacement for Enumeration. It is a simple to use convenience utility and works in sync with Iterable. It was introduced in JDK 1.2